

You are free to modify the appearance, from the chassis down to the rims, exhaust, and top/rear attachments. The garage is broken into six different categories, separating key components engine, brakes, transmission, tires, and suspension that alter the performance of your monster truck's top speed, acceleration, handling, braking. As you progress, you'll have the option of adding team members that can provide stat bonuses, such as increased torque or throttle, but may take a percentage of your winnings. There are ample truck customizations in the garage, although most must be purchased using earnings from career events or from completing sponsor objectives. Without the official Monster Jam license, Teyon has created monster trucks inspired by and resembling all of your favorites. Playing on easy, and you may become bored, quickly lapping other trucks during races. Set it too high, and you may feel discouraged after being blown out of events when you first start, but the opposite is true as well. Not sure that I agree with the decision, especially considering the learning curve for controlling these massive forces of destruction with separate front and rear axle controls. Any high scores earned through the online leaderboards for each event remains, as well as other game settings. Unless you reset your career (losing all your progress), you are locked into the initial set difficulty. You'll select the career difficulty, whether truck damage affects performance/handling or whether it is strictly cosmetic, and other adjustable settings such as transmission, abs implementation, and more. It is even the first thing you must set up before you even reach the main menu. Monster Truck Championship deeply integrates your career across every aspect of the game.
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Even though Teyon and Nacon don't have the Monster Jam license (BIGFOOT is not even part of Monster Jam due to dispute over licensing), the game features everything you'd want from a monster truck title. I witnessed the popularity explosion of a new sport with my own eyes, as larger than life machines of metal soared through the air. Their creation, BIGFOOT, became history and birthed a new form of entertainment, as fans and curious onlookers crowded around to see cars being crushed.


The monster truck industry has certainly come a long way since Bob Chandler and Jim Kramer customized an F-250 pickup truck to enhance its off-road capabilities and crushed their first pair of junk cars in 1981. Sunday, Sunday, Sunday! Get ready, fans, for the best monster truck simulation video game on the market.
